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Choo-Choo Boom Boom: On-Rail Shooter
Choo-Choo Boom Boom: On-Rail Shooter Choo Choo Boom Boom – The Player’s Experience When designing the player’s experience for Choo Choo Boom Boom, one of the first hurdles I had to tackle was making sure the gameplay reflected the vision the studio had before my onboarding. This not only involved extensive research into documentation and…
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Mad-Bus Mayhem: A Capstone Adventure
Mad-Bus Mayhem, created by our team, “Legally Conflicted Studios”, was a Champlain College Capstone game that I had the pleasure of working on in 2025. In MBM, you play as the sole bus driver in a wacky and somewhat outlandish world, equipped with nothing more than your bus and the hope that you’re not late.…
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UE5 Development: An Unorthodox Experience
A modular body-cam style movement experience created for a seminar in UE5.
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UE5 Development: Future-Proofing Design
Neighborhood Watch, a game created by a team of 3 to attempt new XR design experiences.
